Thursday, September 8, 2011

oh yeah...meetings.

Well, we haven't had any meetings in the past two weeks.
I don't know if everyone has forgotten or has been busy with other things but I figured I would just post the status of where I stand.


Here is the first cat enemy that I've started.
Also! Eric has started modeling out cat beds for the catroom!
Well, I hope to hear from you guys soon if you want to continue to work on this project!

Friday, September 2, 2011

next in person meeting

we have talked about meeting up on the 17 well I can't have five things going on, ok just three already. friday night or a different week works for me. I totally missed that wednesday came and gone by, I totally will be on skype this week. Also I think i know how we can have more action, will elaborate on chat, with the use of camera animations.

Friday, August 5, 2011

ps3 game from unity

The game I was talking about is Rochard, you tube it. I posted the link on my facebook page if you can't find it.

Thursday, August 4, 2011

Just Reporting in

I know I know I know , where in the world is "April"? Seems to be the question of late. Well I'm here and can't wait to get going on this stuff! I personally have been paying attention to the blog, and think that everything being said sounds great! Let me know what time for the meeting @ school if it is I will take a long lunch that day if I am still working. If not I for sure will be there no matter what. In the mean time I will work on the player controller for the third person if that is still what we decided we'ed do. I almost had all of the sidescroller controller completed, but now I will run with the thrid person. that being said if I don't hear other wise plan will be to have some what of a player controller for the metting. Also I have seen a game in unity that uses some of the mechinics we want will post link in a bit.

Wednesday, August 3, 2011

yo dawg, i heard you like assets

Meeting recap for August 3rd 2011, assets, critiques, and making the switch from 2d to 3d.
Also, as it stands I'd like to get a meeting together up at the school during the week of 14th through the 20th.
I'm assuming a Tuesday or Thursday would work best for most of us, so we'll plan for one of those two days.

Asset List: New Tutorial

Hallway:

Picture frame: Medium

Small table: Medium

Action figures/toys: Low

Cliché hallways stuff

Night light: low

Pet Bedroom:

Scratch post: Med

Cat beds: High

Room divided (Anarkittys side different from others)

Cat Weights (house hold object ex: Spongebob): Low/Medium

Kitty Litter house thing: Medium

Master Bedroom:

-Do not disturb door handle: Low

-Rainbowface poster: Low

Closet:

Shelves: Med

Boxes: Med

Clothes: Med

Ridiculous Sweater: Med

Vent Grate: High

Vent:

Dust: Low

Cobwebs: Low

Living Room:

Couch: High

TV: Med

Action Figures in horrible positions: Med

Small crappy table cluttered with stuff (Pizza boxes, Soda cans): High

Open bags of potatoes chips and so forth: High

Surround Sound thing: Low

Remotes: Low

Controllers (Gamestation2): Low

Dog Knight Encounter:

You can’t pass he will hit you back with his shovel, shoot down bucket onto his head.

Cutscene of anarkitty leaving and dog knight becoming his persona.

Also, I'm starting to work on modeling the owner. Here's where he stands currently!


Yarn Gun Storyboard

Quick storyboard for the cutscene where Anarkitty finds his yarngun. Let me know what you guys think!

Wednesday, July 27, 2011

Old meeting recap

Hey guys, this is from the 13th but I figured it would be useful to have up on the blog for creating things.


Anarkitty NEW TUTORIAL LEVEL Asset List:

-Owner: Cat lady? Or Middle aged man?(Comic book guy: Also, upgrades can become more accessible due to the comic book guy having so many action figures with accessories. And it ties more towards the story )

-Show that this is comic book guy’s house, throughout the environment (posters, dvds, game controllers, etc). He could grab the hookshot from one of the action figures throughout the house.

-Couch: Love seat? Or full couch?

-Cheese Puff Bag w/ various puffs

-Cat beds and toys

-Television

-Plastic Animal Fence thing

-Scratching post

-Coffee Table/Pizza Box/Debris

For the animals is anarkitty going to be fighting them in his imagination? Or is he going to beat up house pets?

-2Cat models(having the cats be alley cats make the story not need cannon for when anarkitty returns home. What if we needed anarkitty to get something outside of the house, and run into the alley cats who are mean to him introducing combat. )

(have house cats teasing him and then causing harm to him, so anarkitty doesn’t look like he’s harming innocent civilians)

-A dog knight (imagination and realistic)

-Make sure player is introduced to all mechanics throughout tutorial.

-Combat (cats)

-Wallslide (Cheetos) (Being caught by desk lamp while comic book guy is playing mmorpg)

-Yarnshot (Plastic Fence)

-Crawl Mechanic (Pizza Box mountain/Debris & Garbage)

End tutorial: Test your skills reviewing all mechanics and fight the alley cats!

-Newer Mechanic later: Hanging upside down and crawling along the ceiling.

-Possible female character that would introduce this mechanic. Think assassins creed2 with the girl who taught ezio to super jump!

For next week!:

-Environment sketches! (depending on how many areas we created total)

-Level map! (A rough layout of what, were)

-Assets, Assets, Assets! (Once we have the level is solid and established we can begin creating assets for the tutorial level)

-